“It’s time to move past fake news,” suggests an August 30, 2019 editorial in the Toronto Star, which explains the need to amend or change the terminology, instead labeling made-up information as disinformation. The article points out that, while there has always been made up or exaggerated information, our contemporary digital world provides easy and efficient ways to spread disinformation.
Fake news is a misnomer. There is no “news” in it. And the term has become mere shorthand to dismiss anything with which the user of the phrase disagrees.
Quoting scholars including Kathleen Hall Jamieson, at the University of Pennsylvania, and David Runciman at Cambridge University, the Toronto Star editorial writers note that the digital revolution allows people to target various groups with disinformation. Moreover, the digital precision and speed of social media make it easier to challenge the cultural norms of democracy. Sometimes these challenges are designed to make people understand even less about democratic institutions. Continue reading “The Word Fake Really Can’t Describe the Word News”→
Various types of digital devices and toys are now a given in the lives of many children — even toddlers and preschoolers. From three and four years of age, many of their play activities include a vast array of toys and books that talk, beep, sing, cue activity, and play music. Even two-year-olds quickly learn how to use digital devices — after all they are generally adept at figuring out cause and effect and how to operate buttons.
The moment children begin to hold or play with digital devices of any kind is the time for parents and adult mentors to begin introducing three important digital life concepts — privacy, fairness, and respecting images. These three connected-life values, introduced early and reinforced regularly, contribute to a child’s long-term digital wellness. The three concepts create a knowledge base that supports decision-making as a child grows older, uses more powerful digital tools, and faces increased peer pressure. Continue reading “Three Concepts that Build a Foundation for Digital Wellness & Health”→
Many years ago, at a conference on the campus of Virginia Tech, I entered a virtual reality (VR) area — I think it was called “the cave” — with all sorts of things going on around me. I think I was expecting the holodeck from Star Trek, where they went through a door and suddenly found themselves on vacation in a beautiful and peaceful place (check out what Virginia Tech’s video that describes virtual reality and the holodeck). Instead during my first foray into VR I wore big goggles, and I got a bit dizzy. So I’ve been a bit hesitant to try again.
Take some time to watch an interesting video, Are We Becoming Bots, presented by tech ethicist David Ryan Polgar. In his video Polgar describes how in today’s digital age, each person is connected to many, many other people. Too many connections can lead individuals to send “botified” responses — meaning that we sometimes behave more like robots and less like people. “Botified” behavior occurs because of the digital world challenges that arise when we try to accommodate way too many online connections. Continue reading “Are You Sometimes “Botified” When You Communicate Online?”→
Since it’s National Poetry Month, I decided to write a few amusing verses about digital kids and the connected world. You are welcome to attach this poem, with attribution, to any new device that a member of your family receives. Enjoy!
Congrats on acquiring a new mobile device,
Have fun working and playing, but here’s some advice.
With your friends or relations who, like you, love the web
You’ll connect with so much, you’ll feel like a celeb!
But remember! When you work, play, or hangout online,
You must understand when you need to decline.
Kids often forget while using devices
That it’s easy to get caught in another kid’s vices.
How about taking a quiz to see how much you really know (or don’t know) about how cybersecurity affects your digital life?
Statisticians over at the Pew Research Centerare well known for seeking answers to Internet questions using telephone surveys. Sometimes a part of one research project or another includes an interactive piece that people not involved in the survey can use.
In 2016 Pew researchers conducted such a survey project seeking to learn how much people know about cybersecurity. They sought answers by surveying online a nationally representative group of 1,055 randomly selected adult Internet users and using this cybersecurity quiz.
The Media Literacy community is dedicated and passionate about its work — but not according to danah boyd (yes she spells her name this way).
I’ve just read her article, Did Media Literacy Backfire? and honestly, I am puzzled. Boyd aptly describes today’s problems with unsubstantiated information and dramatic cultural divides, but she goes on to blame media literacy.
Medialit has no causal relationship with the cultural issues that divide us. In fact, if there is any connection between today’s digital information and cultural communication problems it’s that we don’t have nearly enough school literacy programs to help all students learn how to deconstruct and consume media.