12-Year-Old Researches Male & Female App Characters

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Symbols from http://www.flickr.com/photos/43812360@N05/6123054395 with my  labels added.

With all the talk in today’s educational world about innovation, inventing, and making things, we sometimes forget that lots of good ideas still develop when an individual takes the time to organize a basic research project, sees it through to completion, and then clearly writes and reports about it. This process takes time.

Sometimes it seems that time is lacking when it comes to many of today’s digital products, an app for instance. Once it’s developed and deployed, it often feels like no one developing the product took enough time to think about and develop perspective about how many ways it might affect consumers.

Parents and educators will want to read I’m a 12-Year-Old Girl: Why Don’t the Characters in My Apps Look Like Me?, appearing in the March 4, 2015 Washington Post and written by Madeline Messer, a digitally native 12-year old. This young woman took the time to investigate the potential effects a product can have on individuals.

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